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Text File  |  2001-04-11  |  8KB  |  324 lines

  1. <commands>
  2.  
  3. <cmd name="uimove" priority="0"
  4.     offset="1"
  5.     type="click"
  6.     button="assets/icons/cmd/move.bmp"
  7.     cursor="assets/icons/cmd/cmove.bmp"
  8.     rollover="Move (Hotkey: M)"
  9.     key="m">
  10.     <cmdtext target="" 
  11.                  text="Click to move at the point"
  12.                  default-text="Right-click to move at the point"/>
  13. </cmd>
  14.  
  15. <cmd name="attack" priority="1" 
  16.     type="click"
  17.     button="assets/icons/cmd/attack_unit.bmp" 
  18.     cursor="assets/icons/cmd/cattack.bmp"
  19.     key="a"
  20.     rollover="Attack (Hotkey: A)">
  21.     <cmdtext target="Unit"
  22.         text="Click to attack this unit" 
  23.         default-text="Right-click to attack this unit"/>
  24.     <cmdtext target="Building" 
  25.         text="Click to attack this building" 
  26.         default-text="Right-click to attack this building"/>
  27.     <cmdtext target="" 
  28.         text="Click to advance to this position" 
  29.         default-text="Right-click to advance to this position"/>
  30. </cmd>
  31.  
  32. <cmd name="guard" priority="2" 
  33.     type="click"
  34.     button="assets/icons/cmd/guard_position.bmp" 
  35.     cursor="assets/icons/cmd/cguard.bmp"
  36.     key="g"
  37.     rollover="Guard position (Hotkey: G)">
  38. </cmd>
  39.  
  40. <cmd name="attach" priority="3"
  41.     type="click"
  42.     button="assets/icons/cmd/serve_hero.bmp" 
  43.     cursor="assets/icons/cmd/cattach.bmp"
  44.     rollover="Serve Hero">
  45.     <cmdtext target="Hero"
  46.                  text="Click to attach to hero"
  47.                  default-text="Right-click to attach to hero"/>
  48. </cmd>
  49.  
  50. <cmd name="enter" priority="4" 
  51.     type="click"
  52.     button="assets/icons/cmd/enter_holder1.bmp" 
  53.     cursor="assets/icons/cmd/center.bmp"
  54.     rollover="Enter building">
  55. </cmd>
  56.  
  57. <cmd name="uiadvance" priority="5"
  58.     offset="1"
  59.     type="click"
  60.     button="assets/icons/cmd/advance.bmp"
  61.     cursor="assets/icons/cmd/advance.bmp"
  62.     rollover="Advance to position">
  63. </cmd>
  64.  
  65. <cmd name="protect" priority="6"
  66.     type="click"
  67.     button="assets/icons/cmd/guard_unit1.bmp"
  68.     cursor="assets/icons/cmd/protect.bmp"
  69.     rollover="Protect">
  70. </cmd>
  71.  
  72. <cmd name="unitsout" priority="7"
  73.     type="click"
  74.     button="assets/icons/cmd/enter_holder2.bmp"
  75.     cursor="assets/icons/cmd/protect.bmp"
  76.     rollover="Emerge Units">
  77. </cmd>
  78.  
  79. <cmd name="getitems" priority="8"
  80.     type="click"
  81.     button="assets/icons/cmd/repay_loan.bmp"
  82.     cursor=""
  83.     rollover="Get Items">
  84. </cmd>
  85.  
  86. <cmd name="uipatrol" priority="9" 
  87.     offset="1"
  88.     type="click"
  89.     button="assets/icons/cmd/patrol_position.bmp" 
  90.     cursor="assets/icons/cmd/patrol_position.bmp"
  91.     key="p"
  92.     rollover="Patrol (Hotkey: P)">
  93. </cmd>
  94.  
  95. <cmd name="patrol" priority="9" 
  96.     type="click"
  97.     button="assets/icons/cmd/patrol_position.bmp" 
  98.     cursor="assets/icons/cmd/cpatrol_position.bmp"
  99.     key="p"
  100.     rollover="Patrol (Hotkey: P)">
  101. </cmd>
  102.  
  103.  
  104. <cmd name="form-line" priority="1"
  105.     type="pure"
  106.     button="assets/icons/cmd/formation_line.bmp"
  107.     cursor=""
  108.   immediate="yes"
  109.     key="l"
  110.     rollover="Select Line Formation (Hotkey: L)">
  111. </cmd>
  112.  
  113. <cmd name="form-block" priority="1"
  114.     type="pure"
  115.     button="assets/icons/cmd/formation_block.bmp"
  116.     cursor=""
  117.   immediate="yes"
  118.     key="b"
  119.     rollover="Select Block Formation (Hotkey: B)">
  120. </cmd>
  121.  
  122. <cmd name="form-horse-wings" priority="1"
  123.     type="pure"
  124.     button="assets/icons/cmd/formation_attack.bmp"
  125.     cursor=""
  126.   immediate="yes"
  127.     key="h"
  128.     rollover="Select Horse Wings Formation (Hotkey: H)">
  129. </cmd>
  130.  
  131. <cmd name="form-ranged-wings" priority="1"
  132.     type="pure"
  133.     button="assets/icons/cmd/formation_aggressive.bmp"
  134.     cursor=""
  135.   immediate="yes"
  136.     key="r"
  137.     rollover="Select Ranged Wings Formation (Hotkey: R)">
  138. </cmd>
  139.  
  140. <!-- WAREHOUSE COMMANDS -->
  141.  
  142. <cmd name="supplygold" priority="1"
  143.     type="click"
  144.   immediate="yes"
  145.     button="assets/icons/cmd/load_gold.bmp"
  146.     cursor=""
  147.     rollover="Supply Gold From Another Warehouse"
  148.     failtext="Click on a warehouse to start supplying gold from it">
  149.     <cmdtext target="Warehouse"
  150.         text="Click on this warehouse to start supplying gold from it"
  151.         default-text="Right-click to supply gold from this warehouse"/>
  152. </cmd>
  153.  
  154. <cmd name="supplyfood" priority="2"
  155.     type="click"
  156.   immediate="yes"
  157.     button="assets/icons/cmd/load_food.bmp"
  158.     cursor=""
  159.     rollover="Supply Food From Another Warehouse"
  160.     failtext="Click on a warehouse to start supplying food from it">
  161.     <cmdtext target="Warehouse"
  162.         text="Click on this warehouse to start supplying food from it"
  163.         default-text="Right-click to supply food from this warehouse"/>
  164. </cmd>
  165.  
  166. <cmd name="stopsupply" priority="3"
  167.     type="click"
  168.   immediate="yes"
  169.     button="assets/icons/cmd/stop_supplying_from.bmp"
  170.     cursor=""
  171.     rollover="Stop Supplying From A Warehouse">
  172. </cmd>
  173.  
  174. <cmd name="suspend" priority="4"
  175.     type="pure"
  176.   immediate="yes"
  177.     button="assets/icons/cmd/suspend_supply.bmp"
  178.     cursor=""
  179.     rollover="Suspend">
  180. </cmd>
  181.  
  182. <cmd name="resume" priority="5"
  183.     type="pure"
  184.   immediate="yes"
  185.     button="assets/icons/cmd/resume_supply.bmp"
  186.     cursor=""
  187.     rollover="Resume">
  188. </cmd>
  189.  
  190. <!-- For now the following four work without an int parameter -->
  191.  
  192. <cmd name="wagonoffood" priority="6"
  193.     type="click"
  194.     button="assets/icons/cmd/mule_of_food.bmp"
  195.     queueicon="assets/icons/queue/createfoodwagon.bmp"
  196.     traincommand="yes"
  197.     cursor=""
  198.     key="f"
  199.     rollover="Create mule loaded with food (Hotkey: F)">
  200. </cmd>
  201.  
  202. <cmd name="wagonofgold" priority="7"
  203.     type="click"
  204.     button="assets/icons/cmd/mule_of_gold.bmp"
  205.     queueicon="assets/icons/queue/creategoldwagon.bmp"
  206.     traincommand="yes"
  207.     cursor=""
  208.     key="g"
  209.     rollover="Create mule loaded with gold (Hotkey: G)">
  210. </cmd>
  211.  
  212. <cmd name="startresourceburn" priority="8"
  213.     type="pure"
  214.     button="assets/icons/cmd/start_burn.bmp"
  215.     cursor=""
  216.     immediate="yes"
  217.     key="b"
  218.     rollover="Burn Resources (Hotkey: B)">
  219. </cmd>
  220.  
  221. <cmd name="stopresourceburn" priority="8"
  222.     type="pure"
  223.     button="assets/icons/cmd/stop_burn.bmp"
  224.     cursor=""
  225.     immediate="yes"
  226.     key="b"
  227.     rollover="Stop Burning Resources (Hotkey: B)">
  228. </cmd>
  229.  
  230. <cmd name="preserve" priority="10"
  231.     type="pure"
  232.     immediate="yes"
  233.     button="assets/icons/cmd/close_gate.bmp"
  234.     cursor=""
  235.     rollover="Do not supply resources to warehouses that have more">
  236. </cmd>
  237.  
  238. <cmd name="nopreserve" priority="11"
  239.     type="pure"
  240.   immediate="yes"
  241.  
  242.     button="assets/icons/cmd/open_gate.bmp"
  243.     cursor=""
  244.     rollover="Always supply resources">
  245. </cmd>
  246.  
  247. <!-- BARRACK COMMANDS -->
  248. <!-- NOTE : train command must have names like this trainClassName -->
  249. <!--        where ClassName is the class of the unit to be trained -->
  250.  
  251. <cmd name="trainGAxeman" priority="1"
  252.     type="pure"
  253.     button="assets/icons/cmd/train_gaxeman.bmp"
  254.     queueicon="assets/icons/queue/gaxeman.bmp"
  255.     cursor=""
  256.     traincommand="yes"
  257.     key="x"
  258.     rollover="Train Gaul Axeman (Hotkey: X)">
  259. </cmd>
  260.  
  261. <cmd name="trainGArcher" priority="2"
  262.     type="pure"
  263.     button="assets/icons/cmd/train_garcher.bmp"
  264.     queueicon="assets/icons/queue/garcher.bmp"
  265.     cursor=""
  266.     traincommand="yes"
  267.     key="a"
  268.     rollover="Train Gaul Archer (Hotkey: A)">
  269. </cmd>
  270.  
  271. <cmd name="trainGHorseman" priority="3"
  272.     type="pure"
  273.     button="assets/icons/cmd/train_ghorseman.bmp"
  274.     queueicon="assets/icons/queue/ghorseman.bmp"
  275.     cursor=""
  276.     traincommand="yes"
  277.     key="h"
  278.     rollover="Train Gaul Horseman (Hotkey: H)">
  279. </cmd>
  280.  
  281. <!-- TOWN HALL COMMANDS -->
  282. <cmd name="donatefoodtopopulation" priority="0"
  283.     type="pure"
  284.     button="assets/icons/cmd/townhall_foodforpop.bmp"
  285.     cursor=""
  286.     traincommand="no"
  287.     rollover="Donate up to 1000 Food To Local Population">
  288. </cmd>
  289.  
  290. <cmd name="upgradeefficiency" priority="1"
  291.     type="pure"
  292.     button="assets/icons/cmd/townhall_upgradeefc.bmp"
  293.     cursor=""
  294.     traincommand="no"
  295.     key="u"
  296.     rollover="Upgrade (Hotkey: U)">
  297. </cmd>
  298.  
  299. <cmd name="cancelefficiencyupgrade" priority="1"
  300.     type="pure"
  301.     button="assets/icons/cmd/townhall_cancelefcupgrade.bmp"
  302.     cursor=""
  303.     traincommand="no"
  304.     key="s"
  305.     rollover="Stop Upgrade (Hotkey: S)">
  306. </cmd>
  307.  
  308. <cmd name="unload" priority="5"
  309.     type="click"
  310.     button="assets/icons/cmd/enter_holder1.bmp"
  311.     cursor=""
  312.     rollover="Unload caravan">
  313. </cmd>
  314.  
  315. <cmd name="leavearmy" priority="6"
  316.     type="pure"
  317.     button="assets/icons/cmd/leave_army.bmp"
  318.     cursor=""
  319.     key="k"
  320.     rollover="Leave Army (Hotkey: V)">
  321. </cmd>
  322.  
  323. </commands>
  324.